Two copcars with hopefully easy to make skin textures.

Exterior parts Reference:
Some notes:
Textures such as CopEuSidRL, may look like they have doors, but doors are only changed from door textures referenced.
All textures are facing the correct way, so if you want to add text it just always need to be forward facing
Roof light textures (1 - 6) are used for animated lights referenced in car Funk
When running the game it will generate a PIX16 folder, you will want to delete this if replacing, or changing textures, don't worry it will generate again
But sometimes it will prevent new textures showing up if it is not removed after editing
Yes I know there are typos in the texture names but I don't want to go back and rename everything now. SIIDE

COP EU LHD
----------
CopEuBmpF - Bumper Front
CopEuBmpR - Bumper Rear
CopEuDoorFL - Door Front Left
CopEuDoorFR - Door Front Right
CopEuDoorRL - Door Rear left
CopEuDoorRR - Door Rear Right
CopEuFrm4 - Doorframe, Internal parts with paint
CopEuGrill - Grill
CopEuHd - Bonnet/Hood
CopEuMir2 - Mirror Paint
CopEuRoof1 - Roof Side
CopEuRoof2 - Roof Top
CopEuSidRL - Body Rear Left
CopEuSidRR -Body Rear Right
CopEuSiidFL - Wing/Fender Left
CopEuSiidFR - Wing/Fender Right
CopEuTrnk - Boot/Trunk Top
CopEuTrnkBak - Boot/Trunk Rear

CopEuPF - Plate Front
CopEuPR - Plate Rear

CopEuLite1 - Roof Light 
CopEuLite2 - Roof Light 
CopEuLite3 - Roof Light 
CopEuLite4 - Roof Light 
CopEuLite5 - Roof Light 
CopEuLite6 - Roof Light

COP EU RHD
----------
RHCopEuBmpF - Bumper Front
RHCopEuBmpR - Bumper Rear
RHCopEuDoorFL - Door Front Left
RHCopEuDoorFR - Door Front Right
RHCopEuDoorRL - Door Rear left
RHCopEuDoorRR - Door Rear Right
RHCopEuFrm4 - Doorframe, Internal parts with paint
RHCopEuGrill - Grill
RHCopEuHd - Bonnet/Hood
RHCopEuMir2 - Mirror Paint
RHCopEuRoof1 - Roof Side
RHCopEuRoof2 - Roof Top
RHCopEuSidRL - Body Rear Left
RHCopEuSidRR - Body Rear Right
RHCopEuSiidFL - Wing/Fender Left
RHCopEuSiidFR - Wing/Fender Right
RHCopEuTrnk - Boot/Trunk Top
RHCopEuTrnkBak - Boot/Trunk Rear

RHCopEuPF - Plate Front
RHCopEuPR - Plate Rear

RHCopEuLite1 - Roof Light 
RHCopEuLite2 - Roof Light 
RHCopEuLite3 - Roof Light 
RHCopEuLite4 - Roof Light 
RHCopEuLite5 - Roof Light 
RHCopEuLite6 - Roof Light 

COP US LHD
----------
CopUsDoorFL - Door Front Left
CopUsDoorFR - Door Front Right
CopUsDoorRL - Door Rear Left
CopUsDoorRR - Door Rear Right
CopUsFrm3 - Doorframe, Internal parts with paint
CopUsFront - Front Facia
CopUsHd - Bonnet/Hood
CopUsMir2 - Mirror Paint
CopUsRear - Rear Facia
CopUsRoof1 - Roof Side
CopUsRoof2 - Roof Top
CopUsSidL - Body Rear Left
CopUsSidL2 - Wing/Fender Left
CopUsSidR - Body Rear Right
CopUsSidR2 - Wing/Fender Right
CopUsTrnk - Boot/Trunk

CopUsPF - Plate Front
CopUsPR - Plate Rear

CopUsLite1 - Roof Light 
CopUsLite2 - Roof Light 
CopUsLite3 - Roof Light 
CopUsLite4 - Roof Light 
CopUsLite5 - Roof Light 
CopUsLite6 - Roof Light

COP US RHD
----------
RHCopUsDoorFL - Door Front Left
RHCopUsDoorFR - Door Front Right
RHCopUsDoorRL - Door Rear Left
RHCopUsDoorRR - Door Rear Right
RHCopUsFrm3 - Doorframe, Internal parts with paint
RHCopUsFront - Front Facia
RHCopUsHd - Bonnet/Hood
RHCopUsMir2 - Mirror Paint
RHCopUsRear - Rear Facia
RHCopUsRoof1 - Roof Side
RHCopUsRoof2 - Roof Top
RHCopUsSidL - Body Rear Left
RHCopUsSidL2 - Wing/Fender Left
RHCopUsSidR - Body Rear Right
RHCopUsSidR2 - Wing/Fender Right
RHCopUsTrnk - Boot/Trunk

RHCopUsPF - Plate Front
RHCopUsPR - Plate Rear

RHCopUsLite1 - Roof Light 
RHCopUsLite2 - Roof Light 
RHCopUsLite3 - Roof Light 
RHCopUsLite4 - Roof Light 
RHCopUsLite5 - Roof Light 
RHCopUsLite6 - Roof Light

Template folders added for easy livery editing, and lining up parts.
To use in RHD variants simply rename the texture you want to contain RH at the start.


Opponent text for none C2C people
---------------------------------

// Opponent XX
COPS
COPS
COPCAR EU LHD
4				// Strength rating (1-5)
490000			// Cost to buy it
eagle				// Network availability ('eagle', or 'all')
COP_EU_LHD.TXT		// vehicle filename
//vehicle description
TOP SPEED: 172MPH
KERB WEIGHT: 1.6 TONS
0-60MPH: 6.2 SECONDS
Blank Cop EU LHD, Let imagination flow

// Opponent XX
COPS
COPS
COPCAR EU RHD	
4				// Strength rating (1-5)
490000			// Cost to buy it
eagle				// Network availability ('eagle', or 'all')
COP_EU_RHD.TXT		// vehicle filename
//vehicle description
TOP SPEED: 172MPH
KERB WEIGHT: 1.6 TONS
0-60MPH: 6.2 SECONDS
Blank Cop EU RHD, Let imagination flow

// Opponent XX
COPS
COPS
COPCAR US LHD	
4				// Strength rating (1-5)
490000			// Cost to buy it
eagle				// Network availability ('eagle', or 'all')
COP_US_LHD.TXT		// vehicle filename
//vehicle description
TOP SPEED: 160MPH
KERB WEIGHT: 2.0 TONS
0-60MPH: 7.2 SECONDS
Blank Cop US LHD, Let imagination flow

// Opponent XX
COPS
COPS
COPCAR US RHD	
4				// Strength rating (1-5)
490000			// Cost to buy it
eagle				// Network availability ('eagle', or 'all')
COP_US_RHD.TXT		// vehicle filename
//vehicle description
TOP SPEED: 160MPH
KERB WEIGHT: 2.0 TONS
0-60MPH: 7.2 SECONDS
Blank Cop US LHD, Let imagination flow